Movie Review: WONDER WOMAN

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wonder womanWarner Bros.
PG-13
2017

“I used to want to save the world, this beautiful place. But the closer you get, the more you see the great darkness within. I learned this the hard way, a long, long time ago.”

Before she was Wonder Woman, she was Diana, princess of the Amazons, trained to be an unconquerable warrior. Raised on a sheltered island paradise, Diana meets an American pilot who tells her about the massive conflict that’s raging in the outside world. Convinced that she can stop the threat, Diana leaves her home for the first time. Fighting alongside men in a war to end all wars, she finally discovers her full powers and true destiny.

So, by now, if you’re reading this, you fall in one of three categories: 1) you’ve already watched Wonder Woman (perhaps multiple times), 2) you have yet to watch Wonder Woman, as you’re still iffy about the possible quality due to the track record of the previous DC movies in the past couple of years, or 3) you’re trying to find something to be angry about to satisfy your inner sense of political self-righteousness. I wish I could say I was joking about that last part.

Anyway, Wonder Woman. Officially the fourth movie in DC’s Extended Universe, this one had the stigma of needing to be not as bad as the previous films turned out to be. I say this as the general overall perception of the previous films; you might recall that I ended up liking Man Of Steel a bit more than most of all fandom did. Batman v. Superman was a hot mess, while Suicide Squad was also a hot mess, but a far more entertaining hot mess. As such, by the time Wonder Woman rolled around, my expectations were rather low. All the movie had to do was not suck obnoxiously, and it would be the best DCEU movie of the bunch. And on that basic front, Wonder Woman succeeded. Boy howdy, did it succeed.

After a prologue scene where Diana Prince receives a special package from some guy named Bruce Wayne, we’re taken back to the Greek island of Themyscira, the home of warrior women called the Amazons, at a time when she was a precocious little tot who wanted so badly to be a warrior like everyone else, but her mother–Queen Hippolyta–would rather she pursue a more mundane existence, for her own good. Diana’s aunt, however, disagrees with the sentiment, and begins training the young girl in secret. In time, though, they are found out, which leads to…Diana getting even more training. And after a surprise hint as to Diana’s true nature, in comes the first male to visit Themyscira since ever, with WWI pilot Steve Trevor crashing into the coast. After Diana rescues him, the Germans soon invade, causing havoc and, after interrogating Trevor, Diana decides that Aries, the god of War is behind this World War (under the guise of German General Ludendorff), and sets off to kill him to bring peace to mankind. After a brief stint in London, Diana, Trevor and a motley crew travel to the front lines, where Diana wastes no time in invading No Man’s Land, takes out a machine gun nest, whups a bunch of Germans into submission, and punches a tower (the tower loses) to liberate a small Belgium village from the occupation it was under. However, General Ludendorff decides to wipe out the village the next day with a big ol’ Mustard Gas bomb, which pisses Diana off even further, and she goes off and manages to kill Ludendorff…only Ludendorff isn’t Aries. In a twist that everyone saw coming miles away, the real Aries shows up, he tries to explain that mankind isn’t under his spell, that mankind is capable of all sorts of atrocities by themselves, which clashes with Diana’s sense of altruism, which leads to a big fight with lots of damage and ‘splosions and stuff. Meanwhile, Trevor sacrifices himself to save London from being hit with a cargo plane full of Mustard Gas, Aries is defeated, and we flash back to current times where Diana decides that the power of love will blah blah blah, something-something I’m Wonder Woman now. The end.

It took them a few times in this shared universe of theirs, but DC has finally stumbled upon the formula for making a superhero movie feel like a genuine superhero movie. The tone and feel really brings back the sense of (no pun intended) wonder that Richard Donner’s Superman The Movie did, where you’re watching and manage to go beyond seeing some actor dressed as Wonder Woman, and believing it really is Wonder Woman. With maybe the exception of the CGI heavy boss fight at the end (yeah, it did feel like a video game cut scene), the two-and-a-half run time didn’t seem that long at all.

I went into Wonder Woman expecting it to fail, and wound up suddenly having hope for the other DC movies coming up after this. We’ll see. In the meantime, if you still haven’t seen Wonder Woman, go do so now while it’s still in theaters. Assuming you’re reading this while it still is.

Movie Review: FANTASTIC BEASTS AND WHERE TO FIND THEM

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fantastic beastsWarner Bros.
2016
PG-13

“I don’t think I’m dreaming.”
“What gave it away?”
“I ain’t got the brains to make this up.”

The year is 1926, and Newt Scamander has just completed a global excursion to find and document an extraordinary array of magical creatures. Arriving in New York for a brief stopover, he might have come and gone without incident, were it not for a No-Maj (American for Muggle) named Jacob, a misplaced magical case, and the escape of some of Newt’s fantastic beasts, which could spell trouble for the wizarding and No-Maj worlds.

I am not a Harry Potter fan. There, I said it. I have nothing against the series of books and films, and I acknowledge the phenomenon for what it is. I’ve never read the books, but I have watched all of the movies. When you date someone who is a massive fan, watching the movies was inevitable. They’re not bad. Not planning on reviewing them any time soon, mind you; what I’m trying to get at is, the Harry Potter series isn’t really my thing, and I hold no animosity against anyone who does. I write this for the benefit of anyone thinking of taking to whatever social media they use to call down fire on me for not liking what you like, therefore I must automatically hate it. Don’t be stupid.

Now that the disclaimer has been made, let’s move on to the first spinoff movie set in the Harry Potter Universe, Fantastic Beasts And Where To Find Them. This one, I actually kind of wanted to see when I first saw the trailer at some other movie I was waiting for to start. I understood it had its basis in the fictional text book in the main Harry Potter movies (remember, I’ve never read the books, so I personally can’t use those as a point of reference), with the story surrounding the adventures of the man who eventually would write that text book. The reason why I had an interest in see it was due to it being set in the early 20th Century New York. I am a sucker for period pieces, especially when united with sci fi and fantasy like this.

The movie itself, which I did see in the theater on opening weekend, turned out to be rather enjoyable. While the trailer makes it look like Fantastic Beasts & Where To Find Them is about a search for a bunch of magical creatures that have escaped and are roaming about in 1920s New York. And, at its base, it is…but this being part of the so-called Potterverse, there’s a bit more than that, with the search for the fantastical beasts being more of the incidental bit that leads to the overall wackiness that ensues.

So, we have this misfit wizard traveling the globe, documenting the titular fantastic beasts in their natural habitats, arriving in New York for one of his stops, where he suddenly finds his suitcase–where he has his collection of fantastic beasts–was accidentally switched with a similar one owned by a would-be baker wanting to get a small loan to open a bakery. So now, instead of the fantastic beasts, the suitcase is filled with baked goods. Also, a marsupial with a TARDIS-like pouch and a thing for shiny items has escaped. The Baker and the Wizard team up to find the escaped critter, they run into a member of the American branch of the Magic Police, who have their own hands full with…something. Bigger. Soon, the Wizard, the Baker and…not the Candlestick Maker (and her sister) find themselves tied up with a bigger conspiracy within the magic community, one that has ties to a certain wizard school across the pond in England. Whimsical wackiness and wanton destruction ensues.

So, overall, yeah. Rather enjoyed Fantastic Beasts And Where To Find Them. Everyone was good in their rolls (though I got a nagging feeling Eddie Redmayne was trying to channel Matt Smith’s Eleventh Doctor for his portrayal of Newt), the effects were good, and the story itself kept my rapt attention throughout the course of the run time. Taken on its own merits, Fantastic Beasts ranks as a memorable fantasy flick that should be checked out at least once.

Book Review: The DARK TOWER

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book-review_-dark-tower-viiStephen King
Grant
2004

“Death, but not for you, gunslinger. Never for you. You darkle. You tinct. May I be brutally frank? You go on.”

The seventh and final installment of Stephen King’s The Dark Tower saga is perhaps the most anticipated book in the author’s long career. King began this epic tale about the last gunslinger in the world more than 20 years ago; now he draws its suspenseful story to a close, snapping together the last pieces of his action puzzle and drawing Roland Deschain ever closer to his ultimate goal.

The final book (in theory) of the long-going Dark Tower series, and this one’s a doozy. Strap in, this is gonna be a bumpy ride.

So, picking up where the last book left off, Jake and Callahan sieges The Dixie Pig, which turns out to be a vampire lounge that specializes in roast human flesh and features doors leading to their worlds. Because nightmare fuel really brings out the subtle nuanced taste of the brisket. Callahan ultimately sacrifices himself to save Jake from the inevitable vampire attack. Meanwhile, in the world of Fedic, Mia (having been separated from Susannah) gives birth to a bouncing baby boy…that can turn into a spider, which it does and immediately feasts on his mother. Susannah manages to escape Fedic back into the Dixie Pig and meets up with Jake and Oy, Roland and Eddie recruit a guy named John Cullum in Maine, then they all make their way back to Fedic. Walter/Randall Flagg is killed by the rapidly maturing baby/spider (going by the name of Mordred), while Roland and the gang get involved with freeing a bunch of psychics that are being used to weaken and break the beams that support the Tower. Eddie is wounded and dies, then Roland, Jake and Oy jump back to our world Maine 1999 and save Stephen King from getting hit by a minivan, only to have Jake killed by said van in his place. Roland and Oy meet back up with Susannah in Fedic, get chanced by a monster, and continue on to The Dark Tower. They meet up with another vampire, a psychic one, that makes them laugh a bit too much, they free his captive that had once appeared in King’s 1994 novel Insomnia, who can make his drawings come to life, and so Susannah has him draw a door out of this world, because she knows that Roland needs to finish his quest without her. Then Mordred (suffering from a serious case of the trots) attacks, killing Oy (quite the body count we’re racking up, Sir Roland), but then gets killed by Roland. The remaining two finally arrive at the Dark Tower, only to find it already occupied by the Crimson King. No worries, though, because Roland’s remaining companion manages to just literally erase the Crimson King’s existence, allowing Roland to enter the Dark Tower finally. Then we get a glimpse of how Susannah turned out, and if you keep reading, you end up right at the beginning of the upcoming Dark Tower movie. The End.

I’m not kidding about that last part. It seems that the long-planned and finally coming out the year of this writing is officially a sequel to the book series, as a small bit of a reveal that I’m not going to spoil shows why it’s a sequel and not a straight adaptation of the books.

As far as The Dark Tower goes, this was epic. Both by the size of the book and the scope of the adventure itself. It’s quite a bit darker, as of course people close to Roland don’t get out unscathed. I understand that the majority of those I’ve talked with consider the final confrontation between Roland and the Crimson King to be a cop-out let down, but I actually get it; it’s in keeping with King’s voiced opinion that the big bad evil always seems bigger and scarier from far off, but when you finally confront it face to face, the “unstoppable evil” always turns out to be more bark than bite. That’s not to say that the Crimson King was a wuss; his evil influence has a far-reaching and devastating effect, felt in the books Black House and Insomnia (where a couple of characters first hail from), and is quite possibly the embodiment of Satan himself. Regardless, it was a rather out-of-the-box way that he was defeated. Also, the true ending to the tale…I found it satisfying. Then again, I am something of a geek when it comes to…endings like that. Also, giving the were-spider monstrosity explosive diarrhea was hilariously awesome.

Overall, though it clocks in at nearly 850 pages in length, being the longest book in the series, I was completely engrossed in the story from beginning to end. I think the all-encompassing tale of the Dark Tower is far from being over; however, this is a good ending to a larger arc in the tale.

Book Review: SONG OF SUSANNAH

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book-review_-dark-tower-viStephen King
Grant
2004

King looked back at Roland. “As The Man With No Name–a fantasy version of Clint Eastwood–you were okay. A lot of fun to partner up with.”

To give birth to her “chap,” demon-mother Mia has usurped the body of Susannah Dean and used the power of Black Thirteen to transport to New York City in the summer of 1999. The city is strange to Susannah…and terrifying to the “daughter of none,” who shares her body and mind. Saving the Tower depends not only on rescuing Susannah but also on securing the vacant lot Calvin Tower owns before he loses it to the Sombra Corporation. Enlisting the aid of Manni senders, the remaining katet climbs to the Doorway Cave…and discovers that magic has its own mind. It falls to the boy, the billy-bumbler, and the fallen priest to find Susannah-Mia, who, in a struggle to cope with each other and with an alien environment “go todash” to Castle Discordia on the border of End-World. In that forsaken place, Mia reveals her origins, her purpose, and her fierce desire to mother whatever creature the two of them have carried to term. Eddie and Roland, meanwhile, tumble into western Maine in the summer of 1977, a world that should be idyllic but isn’t. For one thing, it is real, and the bullets are flying.

Here we are, the penultimate edition in the overall Dark Tower series, and…things get wonky. I mean, things have gotten wonky in past books, yes; this is, after all, a fantasy epic, in the same vein as The Lord of the Rings, by way of Sergio Leone. But, where the previous novel had only a little bit of the ol’ time-and-dimensional hopping shenanigans, Song of Susannah goes entirely Masters Of The Universe: The Movie. You know, the live action He-Man movie that didn’t have the budget to set things in Eternia, so He-Man and the gang wind up in New York for most of the time? Yeah, this is the Dark Tower novel that’s set in our dimension, at different points in history. Specifically, 1977 and 1999. But, I’m getting ahead of myself, here.

So, after Susan got all possessed by her unborn demon child and escaped into the dimensional doorway into New York of 1999, closing said door and throwing away the proverbial key, Roland and the remaining Ka-tet members–Eddie, Jake, Oy, and including Father Callahan–manage to open up another magic door and go in…only, Jake, Oy and Father Callahan wind up in 1999 New York, where Susannah/Mia have shown up at, while Roland and Eddie are sent to 1977 Maine. Roland and Eddie manage to fend off enemies sent by the Crimson King and get the deed to the land that has the rose in New York, and then get all super-meta when they pay a visit to Stephen King. Mind you, it’s 1977 Stephen King, and is considered the conduit for which the story of the Dark Tower saga transmits itself. That, and the Gunslinger and Eddie’s presence in Maine causes reality in the town to go all wonky and “thin”, as it’s mentioned. And thus Roland encourages this “wordslinger” to continue with the writing of the Dark Tower saga. Meanwhile, in 1999 New York, Susannah/Mia are taken to a restaurant called the Dixie Pig and is preparing to give birth to that unholy spawn, attended to by the Crimson King’s men, as Jake, Oy and Father Callahan show up and prepare to storm the restaurant to rescue Susannah. Then we end things by discovering via journal entries that Stephen King the character died in 1999. Wacky.

Considering the shadows of our world showing up in Ronald’s world, and the fact that The Drawing of the Three spent a goodly chunk of time in (for lack of a better term) our real reality (albeit something of a slightly altered history version), the characters jumping to different points in time in our reality wasn’t something suddenly utilized to shake things up. Also, authors appearing in their own novels isn’t anything new, either. And in a way, Stephen King writing himself into this story actually fits in the narrative; the fact that he was rather self-depreciating when he did it, making him come off as a bit of an arsehole that got on Ronald’s nerves a nice way of downplaying what could have been a cheep ego boost.

Overall, while the twists and turns do tend to give you a bit of motion sickness, Song of Susannah nevertheless was rather engaging and entertaining.

Book Review: WOLVES OF THE CALLA

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book-review_-dark-tower-vStephen King
Grant
2003

It was the possibility of darkness that made the day seem so bright.

Roland Deschain and his ka-tet are bearing southeast through the forests of Mid-World on their quest for the Dark Tower. Their path takes them to the outskirts of Calla Bryn Sturgis. But beyond the tranquil farm town, the ground rises to the hulking darkness of Thunderclap, the source of a terrible affliction that is stealing the town’s soul. The wolves of Thunderclap and their unspeakable depredation are coming. To resist them is to risk all, but these are odds the gunslingers are used to. Their guns, however, will not be enough….

After Wizard & Glass was published in 1997, there was a stretch where it seemed a possibility that we may never see (or read) of Roland finally arriving at his long-traveled destination of The Dark Tower. Or, if you wanted to be optimistic, there would be a conclusion to the epic, but it might not be Stephen King that would pen the last few stories. This was something that King himself actually mused about back in the 1980s, around the time when The Drawing of the Three was published. It makes sense, really, as The Dark Tower series was never really his main focus as a writer. But still, continuing a story is a thing us geeks tend to get antsy about.

Also, there was the little issue with King almost getting killed after being hit by a minivan while on one of his daily walks in 1999. It took him a while to recover, and during his readjusting period said he was going to retire from writing all together in 2002. Fortunately, whether he found a way to work through the discomfort, or if he just discovered that retirement sucks, he continued to write, and managed to get the fifth volume of The Dark Tower series out, Wolves of the Calla.

After leaving Topeka from the previous story, Roland and the gang find themselves enlisted in protecting a small farming village called Calla Bryn Sturgis from the Wolves of Thunderclap (again, great band name, there). Seems these Wolves come around every generation to take one child from each pair of twins from the village, and after a few months of being away, the child returns mentally handicapped and destined to grow really big and die young. Meanwhile, one of the citizens of Calla is one Father Callahan, who used originally used to be from a little town in Maine called ‘Salem’s Lot. You may have heard of it; bit of a vampire infestation and all. Turns out, things got all sorts of wacky for Father Callahan after he left ‘Salem’s Lot, and after dying in that reality wound up here in Roland’s world at the Way Station shortly after Roland met up with Jake there in The Gunslinger (gads, we’re starting to need a flow chart, aren’t we?), yadda yadda yadda, there’s a black scrying orb in a cave that can allow traveling via dream doorways. Or something like that. Eddie uses said object to travel back to New York circa 1977 to ensure a rose in an empty lot that is the manifestation of the Dark Tower in this dimension is not destroyed. Meanwhile, in the Calla, the Wolves show up, who turn out to be robots that look more like Doctor Doom that wield Star Wars-style light sabers and throw grenades designed to look like the snitches from the Harry Potter books. I am so not making that up. A battle ensues, the Wolves are defeated, and then Susanna gets possessed by the baby she got impregnated with by a demon back in The Waste Lands, and runs off back to New York Prime and closes the door behind her. The End.

Clearly, Wolves of the Calla is the Seven Samurai edition of the story arc. Or, if you will, The Magnificent Seven. Wherein our ragtag group of vagrant cowboys are called upon to help defend a village from a dark force that preys upon it because evil. Throw in some time-and-dimension hopping shenanigans, a crossover from another Stephen King book, some other blatant cribbing from other modern pop culture touchstones and a callback to one of the previous novels in the series, and boy howdy was this a wonderful and glorious mess. I don’t mean that in a bad way, either; the story had so many twists and turns, not to mention so many wacky surprises that it was just all kinds of fun to read. I mean, who wouldn’t want to make light sabers part of your fantasy play when you were a kid?

Overall, after sloshing through Wizard & Glass, I’m glad I kept going with Wolves of the Calla, as I was rewarded with a much more imaginative and kinetic continuation of the overall arc, as well as some geek moments that left me with a bit of a grin at times.

Book Review: The WASTE LANDS

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book-review_-dark-tower-iiiStephen King
Grant
1991

“What we’ve got here is a lunatic genius ghost-in-the-computer monorail that likes riddles and goes faster than the speed of sound. Welcome to the fantasy version of One Flew Over the Cuckoo’s Nest.”

Roland, The Last Gunslinger, moves ever closer to The Dark Tower of his dreams and nightmares as he crosses a desert of damnation in a macabre world that is a twisted image of our own. With him are those he has drawn to this world: street-smart Eddie Dean and courageous wheelchair-bound Susannah. Ahead of him are mind-rending revelations about who and what is driving him. Against him is arrayed a swelling legion of foes both more and less than human….

This is the book where I didn’t read it when it was initially released. Well, I began reading it, yes, back in 1992 when I received a trade paperback edition as a gift; however, around that same time I began sliding into the point in my history where I stopped reading fiction in general because of…reasons. One day I shall go into these “reasons” in depth, but for now, that’s just going to have to do. Needless to say, I got to about the part when Roland and the Ka-Tet (which is a great band name idea, by the way) encounter a giant cyborg bear. I’d say SPOILERS, but chances are, if you’re reading this, you’ve read the book as well and know what I’m talking about. That’s the point when I closed the book and said, “I’m good,” and put the book away, to be lost with the other books that I had turned my back on in that time period. The 1990s was a wacky time for me.

It wasn’t until 2010, when I decided to read all of the Dark Tower books in succession when I read The Waste Lands in its entirety. Being a bit older, and a bit…well, I wouldn’t go so far as saying “wiser”, but for want of a better word and all, I found myself enjoying this third entry in the Dark Tower series far more than back when I first attempted to do so.

Here in The Waste Lands, after running into said giant cyborg bear (which turns out to be one of the Guardians of the Six Beams that are tied into the Tower), they get a bead on the path to the Dark Tower, and head out into Mid-World. There, it’s found out that, due to Roland’s actions in The Drawing of the Three, he’s created a paradox in reality, wherein certain events in The Gunslinger have been retconned out of reality, but Roland remembers both that reality and this reality. Eddie is inspired to carve out a key that would open up a door between Roland’s world and the New York in our reality, and let Jake through, joining the quest. Along the way, they encounter a Billy-Bumbler who also joins the gang, and then Jake gets kidnapped by a bunch of post apocalyptic city dwellers lead by a guy named the Tick-Tock Man. Then they all climb aboard a high-speed bullet train with sentient AI and an acute case of psychosis who wants nothing more than to exchange riddles and jokes while deciding whether or not to kill them. Also, they’re headed towards Kansas. The end.

The Waste Lands was, for all intents and purposes, a continuation of The Drawing of the Three, wherein more is revealed about Roland’s world, and the final members of his Ka-Tet completes the group: Jake and Oy, the billy-bumbler that is described as a kind of racoon/dog hybrid with a high level of intelligence. The adventures in this installment are a bit darker, especially when they arrive in the run-down city and Jake is almost immediately kidnapped by the locals. Then there’s the psycho train they climb into at the end, which will lead into the next book and leaves things in quite a cliffhanger.

Overall, the story in The Waste Land was necessary to the narrative, but seemed to cram a lot into a small area to accommodate the story. There were points where it was in danger of going completely off the rails, no pun intended. Regardless, a rather interesting continuation of the overall tale.

Book Review: The DRAWING OF THE THREE

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book-review_-dark-tower-iiStephen King
Grant
1987

Roland could not understand why anyone would want cocaine or any other illegal drug, for that matter, in a world where such a powerful one as sugar was so plentiful and cheap.

While pursuing his quest for the Dark Tower through a world that is a nightmarishly distorted mirror image of our own, Roland is drawn through a mysterious door that brings him into contemporary America. Here he links forces with the defiant young Eddie Dean, and with the beautiful, brilliant, and brave Odetta Holmes, in a savage struggle against underworld evil and otherworldly enemies.

After reading the first novel in the Dark Tower series and finding myself underwhelmed with the original experience (bit different when I re-read it in my 30s, as you may recall if you read that review), I then decided to press on and read the second entry in the Dark Tower saga, The Drawing of the Three. It had just hit in the mass market edition through the Signet label, which just happened to coincide with my finishing up The Gunslinger. Pure coincidence, I’m sure.

I remember reading this in the Spring of 1990, at the age of 16, and being completely immersed in the continuing story in a way that truly sucked me in and lost track of reality. It was obvious that this was a better tale than that of the first book, and although The Drawing of the Three was twice the size of The Gunslinger, I ripped through that far faster.

The story picks up where The Gunslinger left off: Roland wakes up on a beach, where he’s immediately attacked by a mutant lobster. He loses a couple of digits on his right hand, which gets infected, causing him to lose strength as he’s walking along the beach. He then comes across a series of doors along the beach, like he suddenly found himself in the middle of a Pink Floyd album cover shoot. Because these are magical doors, when Roland passes through one of them, he finds himself inside the head of someone else, seeing through their eyes. The first two people turn out to be the ones he was destined to recruit to join in his quest to find the Dark Tower: young heroin addict Eddie Dean, and a feisty young lady named Odetta Holmes who seems to have more than just Roland riding along in her head, let’s just say. The third door leads to the head of a sociopath that just happened to be the guy who not only caused the physical and psychological trauma for Ms. Holmes, but also was the cause of death for one Jake Chambers in New York, which lead to his appearance in the first novel. Some quantum-reality jumping wackiness ensues, resulting in Odetta’s split personalities to merge into Susannah Dean and Eddie to kick his heroin addiction, and Roland finding himself in the company of new companions to accompany him on his on going quest.

As I mentioned, I originally read The Drawing of the Three in just a handful of days (keeping in mind that I was 16 and still had to find time to read in between homework and the other things that were competing for my attention at that tender age), and the story stuck with me long after I finished reading it. Even back then, I was heavily fascinated by surreal concepts like doorways that lead to alternate dimensions in time and space (among other things), and since the narrative of this story involved a Being John Malkovich setup (long before that movie became a thing, I should also point out), this story just blew my teenage mind right out of every orifice in my head. Re-reading it now, the story still holds up very well, and continues to blow my mind with the fantasy elements, as well as exploring the nature of psychological brokenness. Not to mention getting a bit of a tie-in with discovering the origin of how young Jake ended up in Roland’s world, and how that tied into the drawing of what would become Roland’s companions as they continue the quest for the Dark Tower.

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